![]() ![]() Wouldn't get more than a couple stems up the auger before it plugged. I guess I like to be more on the realistic side, could see pulling a dump style box behind a cane harvester, the modded auger wagon would never work IRL. You are missing the two extra options for the hitch option. I'm just about finishing planting cane in Ravenport #4 and I'll definitely give this other harvester a go with the modded Kinze 1051 and the trailers. ![]() Yeah well, I still prefer the auger wagon over the cane trailers, but I'l give the trailers amother go. Updating to new versions of mods is kind of a pain.īut thanks to every one for the info/help. I think I'm good with what I got for now. You would need it to pull a 18 wheeler trailer.īut with the coming 1.3 patch. I don't have any cane growing so can't actually test it out. On my test save game I could hook up to a semi trailer using a dolly, the pipe cleared, looked like it would just barely dump into the front of the trailer however so don't know if it would work. It could have an adjustable pipe, but the trailer you linked works really good. Originally posted by Wandering Mania:Yeah, that's what I saw as well. But for me, I play on the 'FS17 Platinum' map so it's not such a problem. So the upgraded engine power would be useful if you play on a hilly map. Though I have noticed that you gotta stay away from hills with anything over 1/3 of the capacity. Other than that I don't see anything else on this one that'd make things easier, but I'm probably missing something. Only difference that I can see is the increased engine power over the standard Case cane harvester - useful if you wanted to haul a mega load 100k+. ![]()
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